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Live Action

Alongside the AI work there's still a camera. Events, motorsport, brand films and motion design for clients across Europe since 2022. Some jobs need people on the ground. These are those.

Ideas
that move.

Events, campaigns, motion graphics. Work that adapts to whatever the day throws at it and still comes back with something worth cutting. Every project is planned for the screens it ends up on, from broadcast down to vertical.

Featured work

Four years of client work with a crew, a location and a call sheet.

Tools

Craft

7+yrs

Adobe Premiere Pro

Seven years in Premiere behind us, on short form and long form both. Sound gets built for the piece rather than dropped on top of it, which is usually the difference between an edit that holds and one that doesn't.

5+yrs

Adobe After Effects

Five years in After Effects, most of it on 3D, VFX and motion graphics. Enough to give a brand an actual visual language instead of a logo that spins.

2yrs

Blender

Two years in Blender putting 3D elements into real footage, with the lighting and the camera matched properly so the result sits in the shot instead of floating on top of it.

Next

Need it shot for real?

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